The Duality of Human Being

Perception is a topic I am investigating from a philosophical point of view to understand the human concept of space, as something that is “detached” from our ontological, then phenomenological, understanding of being. In other words we understand “space” as entity outside our body. We then create forms and shapes in relation to the memories we build along our life.

Nevertheless such a basic concept, which helps to acknowledge and reify the “real”, is at stake in the context of the intelligence that machines are acquiring and developing “against” humans.

Perception is something that appears to be mainly guided by sight, even though we get a sense of the physical real by means of senses, which feedback our mind through concepts like depth.

Google Project Tango, and similar, are projects which give machines the understanding of depth. By collecting information from physical reality machines can learn what depth means, as much as human thinks. Google DeepMind is moving beyond the direct understanding of depth by teaching machines the knowledge of space, which is intended as a sequence of “depths”, represented by patterns created by crowds of images.

The interesting way by which this process takes shape is via video games. What is the reason? Space. Indeed according to this Wired article video games are the means to teach machines the concept of spatial navigation (hence the acknowledgement of the “sequence of depths”). Machines create the concept of space by associating patterns of sequence of images.

The process imitates the way children learn. In other words we are feeding machines of spatial information, which is derivative of physical space. Machine learn physical (?) reality within the digital domain of the Internet.

Would that generate a completly new form of space, of course as understood by analog human? Human understating of space is per se noumenal; it works by a series of associations given by memories, i.e. real events that thaught us lesson we will never forget.

I am intrigued when the two process of learning, the human analog and machine digital, are interfaced.

Perhaps Ridley Scott’s Blade Runner and Lugi Pirandello’s “Late Mattia Pascal” had a good intuition on pointing out the value of memories as detector of humanity.

 

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